Featured Experiments in the AR/VR space and related projects
Nothing too fancy. Simple sketch using FastLED sending the RGB values over serial at 500000baud. Software on the PC is a forked version of Prismatik. Used the same approach when I made Dungeon 256 pic.twitter.com/g2UmNqDrVm— Mark Schramm 🕹️ #VR #AR (@MarkSchrammVR) March 14, 2021
Gravity Lab - Gravitational Testing Facility & Observations
"Gravity Lab might well be the surprise star of the Oculus Touch launch lineup. [...] It’s a rare thing to be so surprised and delighted by a game nowadays."
Road To VR
Physics and Electronics Puzzle Game for VR,
Oculus Touch Launch Title
Battle of Hamel VR Experience
10 Minute 360 experience with interactive elements.
Production Company: Start VR
Client: Australian War Memorial
Oculus Go (100 devices, synced via custom built server)
Battle of Hamel Website
Aussie Sports VR
VR mini games and 360 videos 7 slideshows in cooperation with five leading Australian sporting bodies.
Production Company: Reload Labs
Client: Australian Government
Oculus Rift (Touch), HTC Vive
Aussie Sports VR on Steam
Nighttime Terror & Nighttime Terror: Dessert Defender
"This is a well-executed project, with everything competently done"
John Carmack, CTO Oculus VR
Third Person VR Shoot'em'up & Tower Defence Hybrid, GearVR Launch Title
GearVR, Oculus Rift (Gamepad), HTC Vive
Technolust & Technolust: Extended Format
Lead Programmer for Blair Renaud's Technolust, contract work incl. custom VR Locomotion & hand interaction system.
Oculus Rift (Gamepad + Touch)
Co-Operative VR Space Shooter, Async Multiplayer
Oculus Rift (Touch), Screen
360° and 360° Aerial Filming
My work has been featured in several projects for the Australian Government such as Aussie Sports VR.
GearVR Sideloading Platform
SideloadVR builds custom GearVR .apks that include the user's signature file. This means that developers can share their ideas without going through Oculus Home and the global signing process.
I am happy to share my knowledge whenever possible and have talked about many topics including development best practices, funding, story telling, 360 video, UI design and locomotion.
Feel free to reach out to me regarding speaking engagements at your event.